Brain Food

Emergent Character Creation

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So the recent scratch-off character sheets Kickstarter for Dungeon Crawl Classics has begun fulfillment. Over on Google+, Jared Rascher is excited about getting his in the mail today! He said one thing in particular that caught my eye: “The emergent character creation suggested for the sheets is to only reveal occupation, lucky sign, and speed, […]

Blackwood

RPG Blog Carnival: Vosserlin

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RPG Blog Carnival, February 2017 Host and Topic: Tabletop Terrors | Encounters I just found out about this RPG Blog Carnival thing put on by Johnn Four, and boy is it cool. Every month, a new blog hosts an RPG topic (past examples include Prophecies & Omens, Transitions, and Ordinary Life) that serves as a […]

Brain Food

The Story So Far

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Quick Update: as of this morning, we’ve had over 200 downloads of our Seven Quillcrows one sheet adventure for Savage Worlds, and nearly as many for the accompanying Archetypes. Thanks so much to everyone who’s taken interest! Let us know what you think of the adventure. We’d love to hear from you! Character Intro Minigames […]

GM Advice

A Good Fight Needs Good Scenery

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This morning on the way to work, I listened to Adaptation, one of the recent episodes of the Savage Worlds GM Hangout. The guys touch on how to adapt settings like Firefly and Ghostbusters to the Savage Worlds system, so check it out if you’ve ever wanted to play a popular setting with the Savage […]

Brain Food

Get Your Gaming GOTE

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In my other life, I’m an actor in the city of Chicago. I’ve noticed roleplaying exercises are really popular up here (particularly in the improv community), so it’s nice to see that kind of exchange between two of my biggest passions. I’ve also noticed my roleplaying in tabletop games has improved as a result of […]

Brain Food

Mythic Gaming pt. 3: Making Use of Myth

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Part 1: Getting Help Part 2: What is Myth?   So we’ve defined myth as a larger-than-life story which acts as a guide to one’s culture. Further, myths make the universal into something personally meaningful through the exercise of rituals (an ingredient we often forget in today’s world). We’ve determined that rolling dice is a […]

Brain Food

Mythic Gaming pt. 2: What is Myth?

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Mythic Gaming pt. 1: Getting Help Last time, I mentioned a Ted Talk about using D&D as a child to gain vital tools to make sense of the world. Is there a better example out there right now than Stranger Things? No spoilers, but a group of nerdy kids eventually uses the teamwork, knowledge, and […]

Brain Food

Mythic Gaming pt. 1: Getting Help

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As Ethan Gilsdorf reveals in his Ted Talk, tabletop RPGs can be a vital tool for kids to make sense of the world. Equal parts escapism and wish fulfillment, tRPGs provide a sandbox for young minds to explore new ideas and hypotheses beyond the threat of the real world and its consequences. In Ethan’s case […]

D&D

Robust Simplicity

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Saturday was a big gaming day for me, from the bright-and-early game of East Texas University to the game that closed out my night, Dowrenland: Down the Yellow Road. Jeremy Lilley created this one shot for BrigadeCon 2016, an online con raising funds for Child’s Play, the gaming philanthropy. Children’s hospitals can be a joyless […]

Game Log

Silence of the Chickens

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I just had the pleasure of playing in the inaugural game for Eric Lamoureux’s new podcast, The Murder Hobo Show. We played Chickens in the Mist, a one shot adventure for East Texas University in the Savage Worlds system. We played for three hilarious, crude hours and had a great time from start to finish. […]