Blackwood

The Blackwood and Our Earth

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It’s Earth Day! To any of you who spend time on our planet: make it a good one! The Blackwood Errantry Codex is the Deal of the Day on DriveThruRPG today! The PDF is 60% off, so if you haven’t picked up the game yet then you’ve found the best possible time to do so. […]

Game Design

What’s Unique About Savage Worlds?

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For their 50th episode (congrats guys!), The Wild Die podcast spoke with special guest Paris Conté about what makes Savage Worlds unique. It was good to hear a conversation about the “Savage identity,” especially on the heels of the Wild Die’s series about what we know of the upcoming new edition of Savage Worlds. The […]

Blackwood

Holidays in RPGs

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Jared Rascher started a conversation over in the Misdirected Mark G+ community about mechanizing holidays in RPGs. Holidays play a big part in The Blackwood Errantry Codex (and in life in the actual middle ages). In fact, they play a big enough part in The Blackwood that I figured I’d have too much to say […]

Blackwood

The Blackwood: Custom Fighting Schools

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When I designed the Fighting Schools setting rule for The Blackwood Errantry Codex, I had a couple goals in mind beyond “keep it fast! furious! and fun!” More than anything, I wanted to make it a system where a player could build their own martial style from a few component parts.  I made a point […]

Blackwood

Hacking The Quiet Year

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It’s been a busy few months over here! I got married and went on a honeymoon, I’ve been hosting a new podcast, Jianghu Hustle (more on that in a later post, probably), and I’m working to get our first products of the year ready to go. That includes a couple maps and our first supplment for […]