Brain Food

Pilgrimage to the Deadlands (Classic)

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Doc Johnson had hiked all over the town of Pasco, WA in search of an answer to a single question: why was everything so sharp? Every saloon plate and tumbleweed–hell, even the buildings themselves–had a mean edge to ‘em. There Doc stood, rejected and ignored by the mayor of the whole town. One simple question […]

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Get Your Gaming GOTE

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In my other life, I’m an actor in the city of Chicago. I’ve noticed roleplaying exercises are really popular up here (particularly in the improv community), so it’s nice to see that kind of exchange between two of my biggest passions. I’ve also noticed my roleplaying in tabletop games has improved as a result of […]

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Broadcast Survey

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Personally, I have a very hard time paying attention to Actual Play sessions if they last more than an hour. I’ve noticed the AP broadcasts for my Savage Worlds setting, The Blackwood, typically last between 3-4 hours (with one monstrous 6-hour outlier). I wanted to find out what most people prefer when it comes to […]

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Mythic Gaming pt. 3: Making Use of Myth

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Part 1: Getting Help Part 2: What is Myth?   So we’ve defined myth as a larger-than-life story which acts as a guide to one’s culture. Further, myths make the universal into something personally meaningful through the exercise of rituals (an ingredient we often forget in today’s world). We’ve determined that rolling dice is a […]

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Mythic Gaming pt. 2: What is Myth?

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Mythic Gaming pt. 1: Getting Help Last time, I mentioned a Ted Talk about using D&D as a child to gain vital tools to make sense of the world. Is there a better example out there right now than Stranger Things? No spoilers, but a group of nerdy kids eventually uses the teamwork, knowledge, and […]

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Mythic Gaming pt. 1: Getting Help

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As Ethan Gilsdorf reveals in his Ted Talk, tabletop RPGs can be a vital tool for kids to make sense of the world. Equal parts escapism and wish fulfillment, tRPGs provide a sandbox for young minds to explore new ideas and hypotheses beyond the threat of the real world and its consequences. In Ethan’s case […]